Interactive products of exertion, the output of brain and fingers, the goods.
Objects of (hopefully) broad utility.
- Crystal
- Previsualization and blocking for the g-speak spatial/gestural operation system. Room-scale computing in the context of creative pursuit. A sandbox with motion-capture. With Ken Huffman, Damon Stea, Andy Uehara, Laura Yilmaz.
- MixUpp
- Multitouch audio mixing on the Microsoft Surface. The signal chain is mapped onto the overlapping geometry of objects in 2D space. Users can draw their own audio controls, leading to what we call "user-generated ergonomics". Done both for an Annenberg Fellowship and a Microsoft Research grant. With Mark and Niko Bolas.
- Pixen
- Spriting on Mac OS X since 2002. Low-complexity interface for low-resolution art. The perfect program for pixel-pushers: pixel zen. With Ian Henderson and Andy Matuschak.
